Demon 5e stats.

A score of 10 or 11 is the normal human average, but adventurers and many monsters are a cut above average in most abilities. A score of 18 is the highest that a person usually reaches. Adventurers can have scores as high as 20, and monsters and divine beings can have scores as high as 30.

Demon 5e stats. Things To Know About Demon 5e stats.

The wastrilith magically launches a spout of water at one creature it can see within 60 feet of it. The target must make a DC 17 Strength saving throw, and it has disadvantage if it's underwater. On a failed save, it takes 22 (4d8 + 4) acid damage and is pulled up to 60 feet toward the wastrilith.Ignorant people tend to be suspicious of tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling’s bloodline doesn’t affect their personality. They are gifted with magic from the infernal realms but chart their own course in life.In D&D 5e, Archdevils are the rulers of the 9 layers of Hell and are extremely powerful and cunning beings ruled by Asmodeus, the greatest Archdevil of all. ... But one day, influenced by the Demon Lord Pazuzu, Asmodeus (a highly influential angel back then) rebelled against He Who Was (the deity of Mount Celestia), encouraging others to join ...Jul 20, 2021 ... This started as an idea about Shazam! Where you would say the word and transform into a powerful demon. But then I started to think it would ...

5-6. Eight demons of challenge rating 1/4 or lower. The DM chooses the demons, such as manes or dretches, and you choose the unoccupied spaces you can see within range where they appear. A summoned demon disappears when it drops to 0 hit points or when the spell ends. The demons are hostile to all creatures, including you.

MANES – 5e stats. Small fiend ( demon ), chaotic evil. Putrid Dissipation (suggested) . When the manes dies, it dissolves into a puddle of rotting slime. Each creature within 10 feet of it must make a DC 10 Constitution saving throw, taking 1d6 necrotic damage on a failed save, or half as much damage on a successful one.

Dec 4, 2021 · Devils have a hierarchical structure. The weakest and least cunning devils are known as the least, above them are lesser devils, greater devils and finally, archdevils. The greatest of all the archdevils, and the defacto ruler of them is Asmodeus. Devils primarily seek to increase in influence and power within this hierarchical structure. Its body is covered in brown fur, and its eyes are small and black. The tail ends in an odd-looking bony projection that resembles a double-ended paddle. The hide of the rust monster is rough, covered with lumpy projections. The average rust monster measures 5 feet long and 3 feet high at the shoulder.Monsters List. Source: 5th Edition SRD. Advertisement Create a free account.The air around him was thick with plague, with nibbling decay, and with the greasy shine of hideous dreams. The demon lord is an upright and partly-humanoid large, red-eyed rat. His grey-white fur is sometimes spattered with offal and flecked with blood; other times, he is groomed constantly by swarms of ordinary rats.

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DYBBUK - 5e stats. Medium fiend ( demon ), chaotic evil. Incorporeal Movement. The dybbuk can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. Innate Spellcasting.

Actions. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and ...Challenge 6 (2,300 XP) Proficiency Bonus +3. Fey Ancestry. The drider has advantage on saving throws against being charmed, and magic can't put the drider to sleep. Innate Spellcasting. The drider's innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components:Actions. Multiattack. The devil makes two attacks: one with its beard and one with its glaive. Beard. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit ...APR is affected by credit card type, your credit score, and available promotions, so it’s important to do your research and get a good rate.. We may be compensated when you click o...Marquette and UConn have a long-standing rivalry in college basketball that has produced some intense and memorable matchups over the years. Both teams are known for their competit...

BABAU - 5e stats. Medium fiend ( demon ), chaotic evil. Saving Throws (suggested). Dex +5, Int +6. Corrosion (suggested). Anyone who hits the babau in melee must make a successful DC 13 Dexterity saving throws or suffer 7 (1d6+3) points of acid damage. Cunning Action (suggested).Vrock. Magic Resistance. The vrock has advantage on saving throws against spells and other magical effects. Multiattack. The vrock makes two attacks: one with its beak and one with its talons. Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. Talons.An ixitxachitl (pronounced: /ɪ kˈz ɪ t z ɑː tʃ ɪ t ʊl/ ik-ZIT-za-chit-ul listen or: /ɪ k s ɪ tˈz ɑː tʃ ɪ t ɪ l/ iks-it-ZATCH-i-til or: /ɪ ʃ ɪ tˈʃ ɑː tʃ ɪ t l/ ish-it-SHACH-itl; pl: ixitxachitl or: ixitxachitls) or ixixachitl, also known as a 'chitl, deep zealot, or demon ray, was an intelligent aquatic race resembling a ...Ignorant people tend to be suspicious of tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling’s bloodline doesn’t affect their personality. They are gifted with magic from the infernal realms but chart their own course in life.BABAU – 5e stats. Medium fiend ( demon ), chaotic evil. Saving Throws (suggested). Dex +5, Int +6. Corrosion (suggested). Anyone who hits the babau in melee must make a successful DC 13 Dexterity saving throws or suffer 7 (1d6+3) points of acid damage. Cunning Action (suggested).Deadly. 1 Sibriex (Flesh Warping Variant), 4 Flesh Warped Manes, 2 Flesh Warped Bulezau. This truly deadly encounter puts a party against a sibriex with a full entourage of its horrifically mutilated creations. For added psychic damage against your players, really describe the visceral imagery of each creature.

A full creature guide to the Oni in DnD 5e including stat block, player tactics, sample encounters, history, lore, and DM advice for running Oni adventures. ... sometimes referred to as demons, ogres, goblins, or trolls. They're a stock villain in many traditional Japanese plays, often represented as tempters and tricksters who seem to get a ...

Yeenoghu appeared as a gnoll-like creature, 12‒14 ft (3.7‒4.3 m) tall with a grinning skull-like face and a leering pair of burning emerald or amber eyes atop his seemingly emaciated form. A mangy, yellow crest of fur reached from his head to mid-back, with the only hair on his body being small scabby patches.The demon chooses what to summon and attempts a magical summoning. A nalfeshnee has a 50 percent chance of summoning 1d4 vrocks, 1d3 hezrous, 1d2 glabrezus, or one nalfeshnee. A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. Demon Lords The chaotic power of the Abyss rewards demons of particular ruthlessness and ingenuity with a dark blessing, transforming them into unique fiends whose power can rival the gods. These. demon lords rule through cunning or brute force, hoping to one day claim the prize of absolute control over all the Abyss. The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its space is pushed out of it by the shortest route. The demon vomits in a 15-foot cube. Each creature. the spew.Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the. Maw Demon Legacy This doesn't reflect the latest rules and lore. 1 (-5) Condition Immunities Blinded, Deafened, Frightened. Senses Blindsight 30 ft. (blind beyond this radius), Passive Perception 6. Languages --. Challenge 1/4 (50 XP) Proficiency Bonus +2. False Appearance. While the violet fungus remains motionless, it is indistinguishable from an ordinary fungus.Demons average 12-80 years of age when they are first transformed from being human. Alignment. Disorderly and violent by nature, demons have strong tendencies towards chaotic alignments and mild tendencies towards evil. Size. Demons average 4-6 feet in height, their weight ranging from 90-220 pounds in weight.

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For the shadow demon: it needs to be able to enter a creature's position and continuously cause a passive automatic necrotic damage (similar to how a Fire Elemental causes passive automatic fire damage on entering a creature's location). ... Igris the Bloodred 5e Stats (Solo Leveling Anime) ...

Maurezhi. [ Maurezhi ] Medium Fiend (Demon), typically Chaotic Evil. Armor Class 15 (natural armor) Hit Points 88 (16d8 + 16) Speed 30 ft. STR.1. Depending on how broad your definition of deities is, you might include the demon lords from Mordenkainen's Tome of Foes. Although their worshipers are comprised of pretty much only the most insane cults, they are worshiped, grant spells, abilities, etc. to their followers. Their CR is in the 22+ range, but that doesn't include their Lair ...5-6. Eight demons of challenge rating 1/4 or lower. The DM chooses the demons, such as manes or dretches, and you choose the unoccupied spaces you can see within range where they appear. A summoned demon disappears when it drops to 0 hit points or when the spell ends. The demons are hostile to all creatures, including you.Tanarukk. When demonic corruption taints a tribe's leadership, orcs might turn to abyssal magic to make tanarukks. Evil humans who control orcs also use such power to bolster their followers' strength. The demon lord Baphomet gladly shares the secret of creating tanarukks with those who entreat him for power.Multiattack. The oni makes two attacks, either with its claws or its glaive. Claw (Oni Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage. Glaive. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage, or 9 (1d10 + 4) slashing damage in Small or Medium form. Change …The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its space is pushed out of it by the shortest route. Actions. Multiattack: The devil makes three attacks: two with its claws and one with its sting. Claw : Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage. Sting: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must ... Languages Abyssal, Telepathy 120 ft. Challenge 16 (15,000 XP) Proficiency Bonus +5. Magic Resistance. The marilith has advantage on saving throws against spells and other magical effects. Magic Weapons. The marilith's weapon attacks are magical. Reactive. The marilith can take one reaction on every turn in a combat.The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components: At will: detect evil and good. 1/day each: commune, raise dead. Magic Resistance. The deva has advantage on saving throws against spells and other magical effects.A demon with a voodoo doll has the following action: Voodoo Doll (Recharge 5-6). The demon impales its voodoo doll with its claw and targets one creature that it can see within 30 feet of it. That creature must make a DC 14 Wisdom saving throw, taking 22 (5d8) necrotic damage on a failed save, or half as much damage on a successful one.An ixitxachitl (pronounced: /ɪ kˈz ɪ t z ɑː tʃ ɪ t ʊl/ ik-ZIT-za-chit-ul listen or: /ɪ k s ɪ tˈz ɑː tʃ ɪ t ɪ l/ iks-it-ZATCH-i-til or: /ɪ ʃ ɪ tˈʃ ɑː tʃ ɪ t l/ ish-it-SHACH-itl; pl: ixitxachitl or: ixitxachitls) or ixixachitl, also known as a 'chitl, deep zealot, or demon ray, was an intelligent aquatic race resembling a ...

10 (+0) Saving Throws Dex +5, Wis +5. Skills Perception +5. Damage Resistances cold, fire, lightning. Damage Immunities poison. Condition Immunities poisoned. Senses blindsight 10 ft., darkvision 120 ft., passive Perception 15. Languages Abyssal, telepathy 120 ft.A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns.Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one. Fire-breathing fiends that take the form of powerful dogs, hell hounds commonly serve evil creatures that use them as guard animals and companions. Monster Manual (SRD) → DnD 5e Monsters.Instagram:https://instagram. pull apart knoxville tn inventory Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage. Fire Breath (Recharge 5–6). The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one. mair mulroney bikini Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one. Fire-breathing fiends that take the form of powerful dogs, hell hounds commonly serve evil creatures that use them as guard animals and companions. Monster Manual (SRD) → DnD 5e Monsters. merritt canton pool schedule Incubus. Telepathic Bond. The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence. Shapechanger. The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form. how many seats in honda center A shadow demon looks like a tall, slender humanoid with small batlike wings and a body composed of darkness. Both the long fingers and slender toes of the creature end in terrible claws that inflict gaping wounds on enemies. Shadow demons are driven by malice and hatred, seeking to corrupt and destroy all life. ciocca ford lincoln of flemington PGA golf is one of the most prestigious and exciting sports in the world. From the thrilling major championships to the intense competition between players, watching PGA golf is an...Demonic Weapon Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) slashing damage. If the molydeus rolls a 20 on the attack roll, the target is decapitated. A target is immune to this effect if it takes none of the damage, has legendary actions, or is Huge or larger. uap clinic A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the neophron, and it takes 14 (4d6) acid damage at the start of each of the neophron's turns. The neophron can only swallow one creature at a time. If a humanoid dies while swallowed, it transforms into a ghast.Imp. Shapechanger. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. why did chris and alyssa divorce Orcus causes up to six corpses within the lair to rise as skeletons, zombies, or ghouls. These undead obey his telepathic commands, which can reach anywhere in the lair. Orcus causes skeletal arms to rise from an area on the ground in a 20-foot square that he can see. They last until the next initiative count 20.Damage Immunities Fire, Poison. Condition Immunities Charmed, Frightened, Poisoned. Senses Darkvision 120 ft., Passive Perception 10. Languages Understands Infernal but can't speak it. Challenge 0 (10 XP) Proficiency Bonus +2. Devil's Sight. Magical darkness doesn't impede the lemure's darkvision. Hellish Rejuvenation. cranston craigslist A complete creature guide to Gnolls in DnD 5e including stat block, strengths, weaknesses, tactics, lore, and DM advice for making encounters. ... and the race today continues to worship the Demon Lord of savagery. They are a truly dangerous enemy to come across as their only goals are to slaughter and shed blood in Yeenoghu's name.Among the most powerful of demonkind, the archdemons rule a part of the infinite chaos of the Abyss, and demons along with it. Ability Score Increase. Your Charisma increases by 2, and your Strength score increases by 1. Age. A common Archdemon is an old being, maturing at 500 and living for an unknown time. best race for grinding blox fruits A greruor appears as a massive, squat, bloated, frog-like demon with arms in place of its forelegs. Its wide, frog-like head has two 3-foot-long horns protruding just above its deep, sunken eyes. It moves by hopping on its rear legs. Its arms end in talons which are usually clutched around the greruor's deadly ranseur. geometry proofs practice worksheets The Demon Lord of the Devouring Worm's innate spellcasting ability is Charisma (spell save DC 19). It can innately cast the following spells, requiring no material or somatic components. At will: detect magic, black tentacles. 3/day each: dispel magic, fear, insect plague (biting worms) 1/day each: earthquake, teleport.DYBBUK - 5e stats. Medium fiend ( demon ), chaotic evil. Incorporeal Movement. The dybbuk can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. Innate Spellcasting. 710 freeway accident today 2023 You utter foul words, summoning one demon from the chaos of the Abyss. You choose the demon’s type, which must be one of challenge rating 5 or lower, such as a shadow demon or a barlgura. The demon appears in an unoccupied space you can see within range, and the demon disappears when it drops to 0 hit points or when the spell ends.Maurezhi were tanar'ri demons with many marked similarities to ghouls. What made them particularly more dangerous was that by consuming the flesh of the recently deceased, they could absorb the experience and memories of their victims.[1] Maurezhi were visibly similar to ordinary ghouls, with an emaciated form and pale, leathery, gray skin.[2] They would …Archdevils are the rulers of the Nine Hells and the inhabitants there. They are extremely powerful beings that have risen to the very top of devil society. This group of Archdevils is also known as the “Lords of Nine” and they themselves are ruled by the greatest of the Archdevils, Asmodeus himself. Asmodeus has granted the other 8 ...